Planeshift
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Each weapon specifies what anims can be used with it. More...
#include <psitemstats.h>
Public Attributes | |
csStringID | anim_id |
csString | anim_name |
int | flags |
int | id |
int | min_level_required |
Each weapon specifies what anims can be used with it.
This is for cosmetic purposes only on the client and is not used in calculations.
Definition at line 222 of file psitemstats.h.
csStringID psItemAnimation::anim_id |
Definition at line 226 of file psitemstats.h.
csString psItemAnimation::anim_name |
Definition at line 225 of file psitemstats.h.
Definition at line 228 of file psitemstats.h.
Definition at line 224 of file psitemstats.h.
Definition at line 227 of file psitemstats.h.