Planeshift
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Specifies a configuration to use when performing Recast builds. More...
#include <Recast.h>
Public Attributes | |
float | bmax [3] |
The maximum bounds of the field's AABB. [(x, y, z)] [Units: wu]. | |
float | bmin [3] |
The minimum bounds of the field's AABB. [(x, y, z)] [Units: wu]. | |
int | borderSize |
The size of the non-navigable border around the heightfield. [Limit: >=0] [Units: vx]. | |
float | ch |
The y-axis cell size to use for fields. [Limit: > 0] [Units: wu]. | |
float | cs |
The xz-plane cell size to use for fields. [Limit: > 0] [Units: wu]. | |
float | detailSampleDist |
Sets the sampling distance to use when generating the detail mesh. (For height detail only.) [Limits: 0 or >= 0.9] [Units: wu]. | |
float | detailSampleMaxError |
The maximum distance the detail mesh surface should deviate from heightfield data. (For height detail only.) [Limit: >=0] [Units: wu]. | |
int | height |
The height of the field along the z-axis. [Limit: >= 0] [Units: vx]. | |
int | maxEdgeLen |
The maximum allowed length for contour edges along the border of the mesh. [Limit: >=0] [Units: vx]. | |
float | maxSimplificationError |
The maximum distance a simplfied contour's border edges should deviate the original raw contour. [Limit: >=0] [Units: wu]. | |
int | maxVertsPerPoly |
The maximum number of vertices allowed for polygons generated during the contour to polygon conversion process. [Limit: >= 3]. | |
int | mergeRegionArea |
Any regions with a span count smaller than this value will, if possible, be merged with larger regions. [Limit: >=0] [Units: vx]. | |
int | minRegionArea |
The minimum number of cells allowed to form isolated island areas. [Limit: >=0] [Units: vx]. | |
int | tileSize |
The width/height size of tile's on the xz-plane. [Limit: >= 0] [Units: vx]. | |
int | walkableClimb |
Maximum ledge height that is considered to still be traversable. [Limit: >=0] [Units: vx]. | |
int | walkableHeight |
Minimum floor to 'ceiling' height that will still allow the floor area to be considered walkable. [Limit: >= 3] [Units: vx]. | |
int | walkableRadius |
The distance to erode/shrink the walkable area of the heightfield away from obstructions. [Limit: >=0] [Units: vx]. | |
float | walkableSlopeAngle |
The maximum slope that is considered walkable. [Limits: 0 <= value < 90] [Units: Degrees]. | |
int | width |
The width of the field along the x-axis. [Limit: >= 0] [Units: vx]. |
Specifies a configuration to use when performing Recast builds.