Planeshift
|
#include <csutil/parray.h>
#include <igraphic/image.h>
#include <iutil/objreg.h>
#include "util/psxmlparser.h"
Go to the source code of this file.
Classes | |
class | psImageRegion |
This class stores all required info for a particular region. More... | |
struct | psScanline |
This struct just stores the left and right side of each line in a psRegion. More... | |
class | psTextureFactory |
This class reads in the xml file defining regions and maintains the preload list of textures. More... |