Planeshift
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#include <iengine/sector.h>
#include <csutil/randomgen.h>
#include <csutil/sysfunc.h>
#include "util/gameevent.h"
Go to the source code of this file.
Classes | |
class | psWeatherGameEvent |
When a weather event is created, it goes here. More... | |
class | WeatherManager |
This class handles generation of any and all weather events in the game, including rain, snow, locust storms, day/night cycles, etc. More... |