#include "postgres.h"
#include <time.h>
#include <unistd.h>
#include "storage/s_lock.h"
Go to the source code of this file.
Defines | |
#define | MIN_SPINS_PER_DELAY 10 |
#define | MAX_SPINS_PER_DELAY 1000 |
#define | NUM_DELAYS 1000 |
#define | MIN_DELAY_MSEC 1 |
#define | MAX_DELAY_MSEC 1000 |
Functions | |
static void | s_lock_stuck (volatile slock_t *lock, const char *file, int line) |
int | s_lock (volatile slock_t *lock, const char *file, int line) |
void | set_spins_per_delay (int shared_spins_per_delay) |
int | update_spins_per_delay (int shared_spins_per_delay) |
Variables | |
slock_t | dummy_spinlock |
static int | spins_per_delay = DEFAULT_SPINS_PER_DELAY |
#define MAX_DELAY_MSEC 1000 |
Referenced by s_lock().
#define MAX_SPINS_PER_DELAY 1000 |
Referenced by s_lock().
#define MIN_DELAY_MSEC 1 |
#define MIN_SPINS_PER_DELAY 10 |
Referenced by s_lock().
#define NUM_DELAYS 1000 |
Referenced by s_lock().
int s_lock | ( | volatile slock_t * | lock, | |
const char * | file, | |||
int | line | |||
) |
Definition at line 50 of file s_lock.c.
References Max, MAX_DELAY_MSEC, MAX_RANDOM_VALUE, MAX_SPINS_PER_DELAY, Min, MIN_SPINS_PER_DELAY, NUM_DELAYS, pg_usleep(), random(), s_lock_stuck(), SPIN_DELAY, spins_per_delay, and TAS_SPIN.
{ /* * We loop tightly for awhile, then delay using pg_usleep() and try again. * Preferably, "awhile" should be a small multiple of the maximum time we * expect a spinlock to be held. 100 iterations seems about right as an * initial guess. However, on a uniprocessor the loop is a waste of * cycles, while in a multi-CPU scenario it's usually better to spin a bit * longer than to call the kernel, so we try to adapt the spin loop count * depending on whether we seem to be in a uniprocessor or multiprocessor. * * Note: you might think MIN_SPINS_PER_DELAY should be just 1, but you'd * be wrong; there are platforms where that can result in a "stuck * spinlock" failure. This has been seen particularly on Alphas; it seems * that the first TAS after returning from kernel space will always fail * on that hardware. * * Once we do decide to block, we use randomly increasing pg_usleep() * delays. The first delay is 1 msec, then the delay randomly increases to * about one second, after which we reset to 1 msec and start again. The * idea here is that in the presence of heavy contention we need to * increase the delay, else the spinlock holder may never get to run and * release the lock. (Consider situation where spinlock holder has been * nice'd down in priority by the scheduler --- it will not get scheduled * until all would-be acquirers are sleeping, so if we always use a 1-msec * sleep, there is a real possibility of starvation.) But we can't just * clamp the delay to an upper bound, else it would take a long time to * make a reasonable number of tries. * * We time out and declare error after NUM_DELAYS delays (thus, exactly * that many tries). With the given settings, this will usually take 2 or * so minutes. It seems better to fix the total number of tries (and thus * the probability of unintended failure) than to fix the total time * spent. * * The pg_usleep() delays are measured in milliseconds because 1 msec is a * common resolution limit at the OS level for newer platforms. On older * platforms the resolution limit is usually 10 msec, in which case the * total delay before timeout will be a bit more. */ #define MIN_SPINS_PER_DELAY 10 #define MAX_SPINS_PER_DELAY 1000 #define NUM_DELAYS 1000 #define MIN_DELAY_MSEC 1 #define MAX_DELAY_MSEC 1000 int spins = 0; int delays = 0; int cur_delay = 0; while (TAS_SPIN(lock)) { /* CPU-specific delay each time through the loop */ SPIN_DELAY(); /* Block the process every spins_per_delay tries */ if (++spins >= spins_per_delay) { if (++delays > NUM_DELAYS) s_lock_stuck(lock, file, line); if (cur_delay == 0) /* first time to delay? */ cur_delay = MIN_DELAY_MSEC; pg_usleep(cur_delay * 1000L); #if defined(S_LOCK_TEST) fprintf(stdout, "*"); fflush(stdout); #endif /* increase delay by a random fraction between 1X and 2X */ cur_delay += (int) (cur_delay * ((double) random() / (double) MAX_RANDOM_VALUE) + 0.5); /* wrap back to minimum delay when max is exceeded */ if (cur_delay > MAX_DELAY_MSEC) cur_delay = MIN_DELAY_MSEC; spins = 0; } } /* * If we were able to acquire the lock without delaying, it's a good * indication we are in a multiprocessor. If we had to delay, it's a sign * (but not a sure thing) that we are in a uniprocessor. Hence, we * decrement spins_per_delay slowly when we had to delay, and increase it * rapidly when we didn't. It's expected that spins_per_delay will * converge to the minimum value on a uniprocessor and to the maximum * value on a multiprocessor. * * Note: spins_per_delay is local within our current process. We want to * average these observations across multiple backends, since it's * relatively rare for this function to even get entered, and so a single * backend might not live long enough to converge on a good value. That * is handled by the two routines below. */ if (cur_delay == 0) { /* we never had to delay */ if (spins_per_delay < MAX_SPINS_PER_DELAY) spins_per_delay = Min(spins_per_delay + 100, MAX_SPINS_PER_DELAY); } else { if (spins_per_delay > MIN_SPINS_PER_DELAY) spins_per_delay = Max(spins_per_delay - 1, MIN_SPINS_PER_DELAY); } return delays; }
static void s_lock_stuck | ( | volatile slock_t * | lock, | |
const char * | file, | |||
int | line | |||
) | [static] |
void set_spins_per_delay | ( | int | shared_spins_per_delay | ) |
Definition at line 168 of file s_lock.c.
References spins_per_delay.
Referenced by InitAuxiliaryProcess(), and InitProcess().
{ spins_per_delay = shared_spins_per_delay; }
int update_spins_per_delay | ( | int | shared_spins_per_delay | ) |
Definition at line 179 of file s_lock.c.
References spins_per_delay.
Referenced by AuxiliaryProcKill(), and ProcKill().
{ /* * We use an exponential moving average with a relatively slow adaption * rate, so that noise in any one backend's result won't affect the shared * value too much. As long as both inputs are within the allowed range, * the result must be too, so we need not worry about clamping the result. * * We deliberately truncate rather than rounding; this is so that single * adjustments inside a backend can affect the shared estimate (see the * asymmetric adjustment rules above). */ return (shared_spins_per_delay * 15 + spins_per_delay) / 16; }
int spins_per_delay = DEFAULT_SPINS_PER_DELAY [static] |
Definition at line 25 of file s_lock.c.
Referenced by s_lock(), set_spins_per_delay(), and update_spins_per_delay().