#include <CharacterPackets.h>
WorldPackets::Character::SetPlayerDeclinedNamesResult::SetPlayerDeclinedNamesResult |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1512
WorldPacket const * WorldPackets::Character::SetPlayerDeclinedNamesResult::Write |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid Player
Definition: CharacterPackets.h:739
int32_t int32
Definition: g3dmath.h:167
int32 ResultCode
Definition: CharacterPackets.h:740
ObjectGuid WorldPackets::Character::SetPlayerDeclinedNamesResult::Player |
int32 WorldPackets::Character::SetPlayerDeclinedNamesResult::ResultCode = 0 |
The documentation for this class was generated from the following files: