1360 player->GetSpellHistory()->CancelGlobalCooldown(
GetSpellInfo());
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
Definition: spell_item.cpp:1330
Player * ToPlayer()
Definition: Object.h:191
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
Definition: spell_item.cpp:1332
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
Definition: spell_item.cpp:1331
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869