Definition: SpellAuraEffects.h:30
Definition: spell_mage.cpp:86
Definition: SharedDefines.h:28
Definition: SharedDefines.h:4626
Definition: spell_mage.cpp:95
bool roll_chance_i(int chance)
Definition: Random.h:53
bool _didHit
Definition: spell_mage.cpp:1517
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetOwner() const
Definition: Unit.cpp:7542
Definition: SpellAuraDefines.h:64
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:4071
void CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:920