#include <AuctionHousePackets.h>
WorldPackets::AuctionHouse::AuctionListItems::AuctionListItems |
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WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::AuctionHouse::AuctionListItems::Read |
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overridevirtual |
Implements WorldPackets::Packet.
uint8 MaxLevel
Definition: AuctionHousePackets.h:267
uint8 SortCount
Definition: AuctionHousePackets.h:266
void read_skip()
Definition: ByteBuffer.h:473
std::string Name
Definition: AuctionHousePackets.h:275
uint8 UnkByte1
Definition: AuctionHousePackets.h:257
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
uint8 MinLevel
Definition: AuctionHousePackets.h:270
uint32 Offset
Definition: AuctionHousePackets.h:268
Definition: AuctionHousePackets.h:255
uint8 UnkByte2
Definition: AuctionHousePackets.h:258
bool ExactMatch
Definition: AuctionHousePackets.h:274
void FlushBits()
Definition: ByteBuffer.h:150
std::vector< Sort > DataSort
Definition: AuctionHousePackets.h:277
WorldPacket _worldPacket
Definition: Packet.h:43
int32 ItemClass
Definition: AuctionHousePackets.h:269
ObjectGuid Auctioneer
Definition: AuctionHousePackets.h:265
int32 ItemSubclass
Definition: AuctionHousePackets.h:273
int32 InvType
Definition: AuctionHousePackets.h:271
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
int32_t int32
Definition: Define.h:146
uint32_t uint32
Definition: Define.h:150
bool OnlyUsable
Definition: AuctionHousePackets.h:276
bool ReadBit()
Definition: ByteBuffer.h:186
int32 Quality
Definition: AuctionHousePackets.h:272
ObjectGuid WorldPackets::AuctionHouse::AuctionListItems::Auctioneer |
std::vector<Sort> WorldPackets::AuctionHouse::AuctionListItems::DataSort |
bool WorldPackets::AuctionHouse::AuctionListItems::ExactMatch = true |
int32 WorldPackets::AuctionHouse::AuctionListItems::InvType = 0 |
int32 WorldPackets::AuctionHouse::AuctionListItems::ItemClass = 0 |
int32 WorldPackets::AuctionHouse::AuctionListItems::ItemSubclass = 0 |
uint8 WorldPackets::AuctionHouse::AuctionListItems::MaxLevel = 100 |
uint8 WorldPackets::AuctionHouse::AuctionListItems::MinLevel = 1 |
std::string WorldPackets::AuctionHouse::AuctionListItems::Name |
uint32 WorldPackets::AuctionHouse::AuctionListItems::Offset = 0 |
bool WorldPackets::AuctionHouse::AuctionListItems::OnlyUsable = false |
int32 WorldPackets::AuctionHouse::AuctionListItems::Quality = 0 |
uint8 WorldPackets::AuctionHouse::AuctionListItems::SortCount = 0 |
The documentation for this class was generated from the following files: