| void spell_warl_soulshatter::spell_warl_soulshatter_SpellScript::HandleDummy |
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SpellEffIndex |
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inlineprivate |
1396 if (target->CanHaveThreatList() && target->getThreatManager().getThreat(caster) > 0.0f)
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
Definition: spell_warlock.cpp:73
| void spell_warl_soulshatter::spell_warl_soulshatter_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleDummy(SpellEffIndex)
Definition: spell_warlock.cpp:1392
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
| bool spell_warl_soulshatter::spell_warl_soulshatter_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_warlock.cpp:73
The documentation for this class was generated from the following file: