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go_altar_of_archaedas Class Reference

Public Member Functions

 go_altar_of_archaedas ()
 
bool OnGossipHello (Player *player, GameObject *) override
 
- Public Member Functions inherited from GameObjectScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, GameObject *)
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

go_altar_of_archaedas::go_altar_of_archaedas ( )
inline
399  : GameObjectScript("go_altar_of_archaedas")
400  {
401  }
GameObjectScript(const char *name)
Definition: ScriptMgr.cpp:1592

Member Function Documentation

bool go_altar_of_archaedas::OnGossipHello ( Player player,
GameObject  
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

404  {
405  InstanceScript* instance = player->GetInstanceScript();
406  if (!instance)
407  return false;
408 
409  player->CastSpell (player, SPELL_BOSS_OBJECT_VISUAL, false);
410 
411  instance->SetGuidData(0, player->GetGUID()); // activate archaedas
412  return false;
413  }
virtual void SetGuidData(uint32, ObjectGuid)
Definition: ZoneScript.h:45
Definition: InstanceScript.h:141
Definition: boss_archaedas.cpp:46

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The documentation for this class was generated from the following file: