void spell_mage_conjure_refreshment_table::spell_mage_conjure_refreshment_table_SpellScript::HandleDummy |
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SpellEffIndex |
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500 if (level < spellData.minLevel || level > spellData.
maxLevel)
uint8 getLevel() const
Definition: Unit.h:1408
ConjureRefreshmentData const _conjureTableData[MAX_CONJURE_REFRESHMENT_TABLE_SPELLS]
Definition: spell_mage.cpp:460
uint32 maxLevel
Definition: spell_mage.cpp:391
Updated 6.0.3.
Definition: spell_mage.cpp:388
uint8_t uint8
Definition: Define.h:152
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
uint32 spellId
Definition: spell_mage.cpp:392
uint8 const MAX_CONJURE_REFRESHMENT_TABLE_SPELLS
Definition: spell_mage.cpp:459
bool spell_mage_conjure_refreshment_table::spell_mage_conjure_refreshment_table_SpellScript::Load |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: ObjectGuid.h:33
Unit * GetCaster()
Definition: SpellScript.cpp:394
void spell_mage_conjure_refreshment_table::spell_mage_conjure_refreshment_table_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleDummy(SpellEffIndex)
Definition: spell_mage.cpp:494
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
bool spell_mage_conjure_refreshment_table::spell_mage_conjure_refreshment_table_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
ConjureRefreshmentData const _conjureTableData[MAX_CONJURE_REFRESHMENT_TABLE_SPELLS]
Definition: spell_mage.cpp:460
#define sSpellMgr
Definition: SpellMgr.h:756
uint8_t uint8
Definition: Define.h:152
uint32 spellId
Definition: spell_mage.cpp:392
uint8 const MAX_CONJURE_REFRESHMENT_TABLE_SPELLS
Definition: spell_mage.cpp:459
The documentation for this class was generated from the following file: