#include <MovementPackets.h>
WorldPackets::Movement::MoveTeleport::MoveTeleport |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1284
Implements WorldPackets::Packet.
float Facing
Definition: MovementPackets.h:245
uint32 SequenceIndex
Definition: MovementPackets.h:242
ObjectGuid MoverGUID
Definition: MovementPackets.h:243
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
Optional< ObjectGuid > TransportGUID
Definition: MovementPackets.h:244
Pos
Definition: boss_gothik.cpp:115
float WorldPackets::Movement::MoveTeleport::Facing = 0.0f |
ObjectGuid WorldPackets::Movement::MoveTeleport::MoverGUID |
Position WorldPackets::Movement::MoveTeleport::Pos |
uint32 WorldPackets::Movement::MoveTeleport::SequenceIndex = 0 |
The documentation for this class was generated from the following files: