#include <CharacterPackets.h>
WorldPackets::Character::UndeleteCooldownStatusResponse::UndeleteCooldownStatusResponse |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1592
WorldPacket const * WorldPackets::Character::UndeleteCooldownStatusResponse::Write |
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Implements WorldPackets::Packet.
uint32 MaxCooldown
Max. cooldown until next free character restoration. Displayed in undelete confirm message...
Definition: CharacterPackets.h:408
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
uint32 CurrentCooldown
Current cooldown until next free character restoration. (in sec)
Definition: CharacterPackets.h:409
uint32_t uint32
Definition: g3dmath.h:168
bool OnCooldown
Definition: CharacterPackets.h:407
uint32 WorldPackets::Character::UndeleteCooldownStatusResponse::CurrentCooldown = 0 |
Current cooldown until next free character restoration. (in sec)
uint32 WorldPackets::Character::UndeleteCooldownStatusResponse::MaxCooldown = 0 |
Max. cooldown until next free character restoration. Displayed in undelete confirm message. (in sec)
bool WorldPackets::Character::UndeleteCooldownStatusResponse::OnCooldown = false |
The documentation for this class was generated from the following files: