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npc_earthmender_wilda Class Reference

Classes

struct  npc_earthmender_wildaAI
 

Public Member Functions

 npc_earthmender_wilda ()
 
bool OnQuestAccept (Player *player, Creature *creature, const Quest *quest) override
 
CreatureAIGetAI (Creature *creature) const override
 
- Public Member Functions inherited from CreatureScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, Creature *)
 
virtual bool OnGossipHello (Player *, Creature *)
 
virtual bool OnGossipSelect (Player *, Creature *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, Creature *, uint32, uint32, const char *)
 
virtual bool OnQuestSelect (Player *, Creature *, Quest const *)
 
virtual bool OnQuestReward (Player *, Creature *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, Creature *)
 
- Public Member Functions inherited from UnitScript
virtual void OnHeal (Unit *, Unit *, uint32 &)
 
virtual void OnDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifyPeriodicDamageAurasTick (Unit *, Unit *, uint32 &)
 
virtual void ModifyMeleeDamage (Unit *, Unit *, uint32 &)
 
virtual void ModifySpellDamageTaken (Unit *, Unit *, int32 &)
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< Creature >
virtual void OnUpdate (Creature *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from CreatureScript
 CreatureScript (const char *name)
 
- Protected Member Functions inherited from UnitScript
 UnitScript (const char *name, bool addToScripts=true)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< Creature >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

npc_earthmender_wilda::npc_earthmender_wilda ( )
inline
709 : CreatureScript("npc_earthmender_wilda") { }
CreatureScript(const char *name)
Definition: ScriptMgr.cpp:1586

Member Function Documentation

CreatureAI* npc_earthmender_wilda::GetAI ( Creature creature) const
inlineoverridevirtual

Reimplemented from CreatureScript.

725  {
726  return new npc_earthmender_wildaAI(creature);
727  }
bool npc_earthmender_wilda::OnQuestAccept ( Player player,
Creature creature,
const Quest quest 
)
inlineoverridevirtual

Reimplemented from CreatureScript.

712  {
713  if (quest->GetQuestId() == QUEST_ESCAPE_COILSCAR)
714  {
715  creature->AI()->Talk(SAY_WIL_START, player);
716  creature->setFaction(FACTION_EARTHEN);
717 
718  if (npc_earthmender_wildaAI* pEscortAI = CAST_AI(npc_earthmender_wilda::npc_earthmender_wildaAI, creature->AI()))
719  pEscortAI->Start(false, false, player->GetGUID(), quest);
720  }
721  return true;
722  }
Definition: zone_shadowmoon_valley.cpp:688
Definition: zone_shadowmoon_valley.cpp:729
void setFaction(uint32 faction)
Definition: Unit.h:1467
Definition: zone_shadowmoon_valley.cpp:701
uint32 GetQuestId() const
Definition: QuestDef.h:304
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
CreatureAI * AI() const
Definition: Creature.h:525
void Talk(uint8 id, WorldObject const *whisperTarget=nullptr)
Definition: CreatureAI.cpp:42
Definition: zone_shadowmoon_valley.cpp:703

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The documentation for this class was generated from the following file: