#include <Unit.h>
Spell * _spell
Definition: Unit.h:1014
DamageInfo * _damageInfo
Definition: Unit.h:1015
uint32 _hitMask
Definition: Unit.h:1013
Unit *const _actor
Definition: Unit.h:1007
uint32 _spellTypeMask
Definition: Unit.h:1011
Unit *const _procTarget
Definition: Unit.h:1009
Unit *const _actionTarget
Definition: Unit.h:1008
uint32 _typeMask
Definition: Unit.h:1010
HealInfo * _healInfo
Definition: Unit.h:1016
uint32 _spellPhaseMask
Definition: Unit.h:1012
Unit* ProcEventInfo::GetActionTarget |
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const |
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inline |
Unit *const _actionTarget
Definition: Unit.h:1008
Unit* ProcEventInfo::GetActor |
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inline |
Unit *const _actor
Definition: Unit.h:1007
DamageInfo* ProcEventInfo::GetDamageInfo |
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const |
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inline |
DamageInfo * _damageInfo
Definition: Unit.h:1015
HealInfo* ProcEventInfo::GetHealInfo |
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const |
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inline |
HealInfo * _healInfo
Definition: Unit.h:1016
uint32 ProcEventInfo::GetHitMask |
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const |
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inline |
uint32 _hitMask
Definition: Unit.h:1013
Unit* ProcEventInfo::GetProcTarget |
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const |
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inline |
Unit *const _procTarget
Definition: Unit.h:1009
WORKAROUND: unfinished new proc system
Spell * _spell
Definition: Unit.h:1014
DamageInfo * _damageInfo
Definition: Unit.h:1015
SpellSchoolMask GetSchoolMask() const
Definition: Unit.h:946
SpellInfo const * GetSpellInfo() const
Definition: Spell.h:614
SpellSchoolMask GetSchoolMask() const
Definition: SpellInfo.cpp:2131
Definition: SharedDefines.h:287
SpellSchoolMask GetSchoolMask() const
Definition: Unit.h:981
HealInfo * _healInfo
Definition: Unit.h:1016
WORKAROUND: unfinished new proc system
Spell * _spell
Definition: Unit.h:1014
DamageInfo * _damageInfo
Definition: Unit.h:1015
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:945
SpellInfo const * GetSpellInfo() const
Definition: Spell.h:614
HealInfo * _healInfo
Definition: Unit.h:1016
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:980
uint32 ProcEventInfo::GetSpellPhaseMask |
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const |
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inline |
uint32 _spellPhaseMask
Definition: Unit.h:1012
uint32 ProcEventInfo::GetSpellTypeMask |
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const |
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inline |
uint32 _spellTypeMask
Definition: Unit.h:1011
uint32 ProcEventInfo::GetTypeMask |
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const |
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inline |
uint32 _typeMask
Definition: Unit.h:1010
uint32 ProcEventInfo::_hitMask |
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private |
Spell* ProcEventInfo::_spell |
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private |
uint32 ProcEventInfo::_spellPhaseMask |
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private |
uint32 ProcEventInfo::_spellTypeMask |
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private |
uint32 ProcEventInfo::_typeMask |
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private |
The documentation for this class was generated from the following files:
- src/server/game/Entities/Unit/Unit.h
- src/server/game/Entities/Unit/Unit.cpp