#include <GuildPackets.h>
WorldPackets::Guild::GuildCommandResult::GuildCommandResult |
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Definition: Opcodes.h:1074
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Implements WorldPackets::Packet.
int32 Command
Definition: GuildPackets.h:167
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
int32 Result
Definition: GuildPackets.h:166
std::string Name
Definition: GuildPackets.h:165
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
int32 WorldPackets::Guild::GuildCommandResult::Command = 0 |
std::string WorldPackets::Guild::GuildCommandResult::Name |
int32 WorldPackets::Guild::GuildCommandResult::Result = 0 |
The documentation for this class was generated from the following files: