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spell_sindragosa_frost_breath::spell_sindragosa_frost_breath_SpellScript Class Reference
Private Member Functions
PrepareSpellScript
(
spell_sindragosa_frost_breath_SpellScript
)
void
HandleInfusion
()
void
Register
() override
Additional Inherited Members
Public Member Functions inherited from
SpellScript
bool
_Validate
(
SpellInfo
const
*entry) override
bool
_Load
(
Spell
*spell)
void
_InitHit
()
bool
_IsEffectPrevented
(
SpellEffIndex
effIndex)
bool
_IsDefaultEffectPrevented
(
SpellEffIndex
effIndex)
void
_PrepareScriptCall
(
SpellScriptHookType
hookType)
void
_FinishScriptCall
()
bool
IsInCheckCastHook
()
const
bool
IsInTargetHook
()
const
bool
IsInHitPhase
()
const
bool
IsInEffectHook
()
const
Unit
*
GetCaster
()
Unit
*
GetOriginalCaster
()
SpellInfo
const
*
GetSpellInfo
()
SpellValue
const
*
GetSpellValue
()
SpellEffectInfo
const
*
GetEffectInfo
(
SpellEffIndex
)
const
WorldLocation
const
*
GetExplTargetDest
()
void
SetExplTargetDest
(
WorldLocation
&loc)
WorldObject
*
GetExplTargetWorldObject
()
Unit
*
GetExplTargetUnit
()
GameObject
*
GetExplTargetGObj
()
Item
*
GetExplTargetItem
()
Unit
*
GetHitUnit
()
Creature
*
GetHitCreature
()
Player
*
GetHitPlayer
()
Item
*
GetHitItem
()
GameObject
*
GetHitGObj
()
WorldLocation
*
GetHitDest
()
int32
GetHitDamage
()
void
SetHitDamage
(
int32
damage)
void
PreventHitDamage
()
int32
GetHitHeal
()
void
SetHitHeal
(
int32
heal)
void
PreventHitHeal
()
Spell
*
GetSpell
()
Aura
*
GetHitAura
()
void
PreventHitAura
()
void
PreventHitEffect
(
SpellEffIndex
effIndex)
void
PreventHitDefaultEffect
(
SpellEffIndex
effIndex)
SpellEffectInfo
const
*
GetEffectInfo
()
const
int32
GetEffectValue
()
const
void
SetEffectValue
(
int32
value)
Item
*
GetCastItem
()
void
CreateItem
(
uint32
effIndex,
uint32
itemId)
SpellInfo
const
*
GetTriggeringSpell
()
void
FinishCast
(
SpellCastResult
result)
void
SetCustomCastResultMessage
(
SpellCustomErrors
result)
Public Member Functions inherited from
_SpellScript
_SpellScript
()
virtual
~_SpellScript
()
virtual void
_Register
()
virtual void
_Unload
()
virtual void
_Init
(std::string
const
*scriptname,
uint32
spellId)
std::string
const
*
_GetScriptName
()
const
virtual
bool
Validate
(
SpellInfo
const
*)
virtual
bool
Load
()
virtual void
Unload
()
Public Attributes inherited from
SpellScript
HookList
<
CastHandler
>
BeforeCast
HookList
<
CastHandler
>
OnCast
HookList
<
CastHandler
>
AfterCast
HookList
<
CheckCastHandler
>
OnCheckCast
HookList
<
EffectHandler
>
OnEffectLaunch
HookList
<
EffectHandler
>
OnEffectLaunchTarget
HookList
<
EffectHandler
>
OnEffectHit
HookList
<
EffectHandler
>
OnEffectHitTarget
HookList
<
EffectHandler
>
OnEffectSuccessfulDispel
HookList
<
HitHandler
>
BeforeHit
HookList
<
HitHandler
>
OnHit
HookList
<
HitHandler
>
AfterHit
HookList
<
ObjectAreaTargetSelectHandler
>
OnObjectAreaTargetSelect
HookList
<
ObjectTargetSelectHandler
>
OnObjectTargetSelect
HookList
<
DestinationTargetSelectHandler
>
OnDestinationTargetSelect
Protected Attributes inherited from
_SpellScript
uint8
m_currentScriptState
std::string
const
*
m_scriptName
uint32
m_scriptSpellId
Member Function Documentation
void spell_sindragosa_frost_breath::spell_sindragosa_frost_breath_SpellScript::HandleInfusion
(
)
inline
private
1176
{
1177
Player
* target =
GetHitPlayer
();
1178
if
(!target)
1179
return
;
1180
1181
// Check difficulty and quest status
1182
if
(!target->GetMap()->Is25ManRaid() || target->GetQuestStatus(
QUEST_FROST_INFUSION
) !=
QUEST_STATUS_INCOMPLETE
)
1183
return
;
1184
1185
// Check if player has Shadow's Edge equipped and not ready for infusion
1186
if
(!target->HasAura(
SPELL_UNSATED_CRAVING
) || target->HasAura(
SPELL_FROST_IMBUED_BLADE
))
1187
return
;
1188
1189
Aura
* infusion = target->GetAura(
SPELL_FROST_INFUSION
, target->GetGUID());
1190
if
(infusion && infusion->
GetStackAmount
() >= 3)
1191
{
1192
target->RemoveAura(infusion);
1193
target->CastSpell(target,
SPELL_FROST_IMBUED_BLADE
,
TRIGGERED_FULL_MASK
);
1194
}
1195
else
1196
target->CastSpell(target,
SPELL_FROST_INFUSION
,
TRIGGERED_FULL_MASK
);
1197
}
SpellScript::GetHitPlayer
Player * GetHitPlayer()
Definition:
SpellScript.cpp:464
TRIGGERED_FULL_MASK
Will ignore most target checks (mostly DBC target checks)
Definition:
Unit.h:479
SPELL_FROST_IMBUED_BLADE
Definition:
boss_sindragosa.cpp:88
HighGuid::Player
SPELL_UNSATED_CRAVING
Definition:
icecrown_citadel.h:57
QUEST_FROST_INFUSION
Definition:
boss_sindragosa.cpp:152
Aura::GetStackAmount
uint8 GetStackAmount() const
Definition:
SpellAuras.h:179
QUEST_STATUS_INCOMPLETE
Definition:
QuestDef.h:113
Aura
Definition:
SpellAuras.h:116
SPELL_FROST_INFUSION
Definition:
boss_sindragosa.cpp:89
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spell_sindragosa_frost_breath::spell_sindragosa_frost_breath_SpellScript::PrepareSpellScript
(
spell_sindragosa_frost_breath_SpellScript
)
private
void spell_sindragosa_frost_breath::spell_sindragosa_frost_breath_SpellScript::Register
(
)
inline
override
private
virtual
Implements
_SpellScript
.
1200
{
1201
AfterHit
+=
SpellHitFn
(
spell_sindragosa_frost_breath_SpellScript::HandleInfusion
);
1202
}
spell_sindragosa_frost_breath::spell_sindragosa_frost_breath_SpellScript::HandleInfusion
void HandleInfusion()
Definition:
boss_sindragosa.cpp:1175
SpellHitFn
#define SpellHitFn(F)
Definition:
SpellScript.h:306
SpellScript::AfterHit
HookList< HitHandler > AfterHit
Definition:
SpellScript.h:304
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The documentation for this class was generated from the following file:
src/server/scripts/Northrend/IcecrownCitadel/
boss_sindragosa.cpp
Generated on Tue Apr 5 2016 20:26:30 for TrinityCore by
1.8.8