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TrinityCore
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#include <string>#include "G3D/platform.h"#include "G3D/g3dmath.h"#include "G3D/Table.h"#include "G3D/HashTrait.h"#include "G3D/Vector2int16.h"#include "G3D/Vector2unorm16.h"#include "G3D/Random.h"
Include dependency graph for Vector2.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | G3D::Vector2 |
| struct | HashTrait< G3D::Vector2 > |
Namespaces | |
| G3D | |
Typedefs | |
| typedef Vector2 | G3D::Point2 |
Functions | |
| Vector2 | G3D::operator* (double s, const Vector2 &v) |
| Vector2 | G3D::operator* (float s, const Vector2 &v) |
| Vector2 | G3D::operator* (int s, const Vector2 &v) |
| void | G3D::serialize (const Vector2 &v, class BinaryOutput &b) |
| void | G3D::deserialize (Vector2 &v, class BinaryInput &b) |
| G3D::Vector2 | operator* (double s, const G3D::Vector2 &v) |
| G3D::Vector2 | operator* (int s, const G3D::Vector2 &v) |
2D vector class
Morgan McGuire, http://graphics.cs.williams.edu
2001-06-02 2011-11-30
Copyright 2000-2012, Morgan McGuire. All rights reserved.
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1.8.8