void spell_q12372_destabilize_azure_dragonshrine_dummy::spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript::HandleDummy |
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SpellEffIndex |
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1379 if (
Vehicle* vehicle = caster->GetVehicleKit())
1380 if (
Unit* passenger = vehicle->GetPassenger(0))
1381 if (
Player* player = passenger->ToPlayer())
Definition: spell_quest.cpp:1361
Unit * GetOriginalCaster()
Definition: SpellScript.cpp:399
Creature * GetHitCreature()
Definition: SpellScript.cpp:451
void spell_q12372_destabilize_azure_dragonshrine_dummy::spell_q12372_destabilize_azure_dragonshrine_dummy_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1375
The documentation for this class was generated from the following file: