#include <CombatLogPackets.h>
WorldPackets::CombatLog::SpellPeriodicAuraLog::SpellPeriodicAuraLog |
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inline |
Definition: Opcodes.h:1546
CombatLogServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: CombatLogPackets.h:32
Implements WorldPackets::Packet.
144 for (SpellLogEffect
const& effect :
Effects)
146 *
this << effect.Effect;
147 *
this <<
int32(effect.Amount);
148 *
this <<
int32(effect.OverHealOrKill);
149 *
this <<
int32(effect.SchoolMaskOrPower);
150 *
this <<
int32(effect.AbsorbedOrAmplitude);
151 *
this <<
int32(effect.Resisted);
155 if (
WriteBit(effect.DebugInfo.is_initialized()))
157 *
this << float(effect.DebugInfo->CritRollMade);
158 *
this << float(effect.DebugInfo->CritRollNeeded);
ByteBuffer & WriteLogData()
Definition: CombatLogPackets.h:73
void WriteLogDataBit()
Definition: CombatLogPackets.h:48
std::vector< SpellLogEffect > Effects
Definition: CombatLogPackets.h:185
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid CasterGUID
Definition: CombatLogPackets.h:183
void FlushBits()
Definition: CombatLogPackets.h:54
bool WriteBit(bool bit)
Definition: CombatLogPackets.h:60
int32_t int32
Definition: g3dmath.h:167
int32 SpellID
Definition: CombatLogPackets.h:184
uint32_t uint32
Definition: g3dmath.h:168
ObjectGuid TargetGUID
Definition: CombatLogPackets.h:182
ObjectGuid WorldPackets::CombatLog::SpellPeriodicAuraLog::CasterGUID |
std::vector<SpellLogEffect> WorldPackets::CombatLog::SpellPeriodicAuraLog::Effects |
int32 WorldPackets::CombatLog::SpellPeriodicAuraLog::SpellID = 0 |
ObjectGuid WorldPackets::CombatLog::SpellPeriodicAuraLog::TargetGUID |
The documentation for this class was generated from the following files: