#include <MovementPackets.h>
WorldPackets::Movement::ClientPlayerMovement::ClientPlayerMovement |
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WorldPacket && |
packet | ) |
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inline |
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Movement::ClientPlayerMovement::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
MovementInfo movementInfo
Definition: MovementPackets.h:42
MovementInfo WorldPackets::Movement::ClientPlayerMovement::movementInfo |
The documentation for this class was generated from the following files: