Definition: icecrown_citadel.h:490
Definition: icecrown_citadel.h:86
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=NULL, uint32 duration=0, Unit *summoner=NULL, uint32 spellId=0, uint32 vehId=0)
Definition: Object.cpp:2219
Map * GetMap() const
Definition: Object.h:543
Definition: icecrown_citadel.h:106
Definition: pit_of_saron.h:34
Definition: Creature.h:467
float GetPositionY() const
Definition: Position.h:105
Definition: icecrown_citadel.h:100
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: icecrown_citadel.h:101
Definition: InstanceScript.h:141
Position const SindragosaSpawnPos
Definition: boss_sindragosa.cpp:159
Definition: icecrown_citadel.h:292
float GetPositionX() const
Definition: Position.h:104