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TrinityCore
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#include "G3D/platform.h"
#include "G3D/TextOutput.h"
#include "G3D/NetworkDevice.h"
#include "G3D/NetAddress.h"
#include "G3D/BinaryInput.h"
#include "G3D/BinaryOutput.h"
#include "G3D/Log.h"
#include "G3D/G3DGameUnits.h"
#include "G3D/stringutils.h"
#include "G3D/debug.h"
#include "G3D/networkHelpers.h"
Classes | |
class | G3D::Dummy |
Namespaces | |
G3D | |
Functions | |
std::ostream & | G3D::operator<< (std::ostream &os, const NetAddress &) |
static void | G3D::logSocketInfo (const SOCKET &sock) |
static int | G3D::selectOneReadSocket (const SOCKET &sock) |
static bool | G3D::readWaiting (const SOCKET &sock) |
static int | G3D::selectOneWriteSocket (const SOCKET &sock) |
const char * | G3D::errnoToString () |
static void | G3D::increaseBufferSize (SOCKET sock) |
Morgan McGuire, morga[email protected] .brow n.ed u 2002-11-22 2006-02-24