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TrinityCore
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#include "G3D/platform.h"#include "G3D/TextOutput.h"#include "G3D/NetworkDevice.h"#include "G3D/NetAddress.h"#include "G3D/BinaryInput.h"#include "G3D/BinaryOutput.h"#include "G3D/Log.h"#include "G3D/G3DGameUnits.h"#include "G3D/stringutils.h"#include "G3D/debug.h"#include "G3D/networkHelpers.h"
Include dependency graph for NetworkDevice.cpp:Classes | |
| class | G3D::Dummy |
Namespaces | |
| G3D | |
Functions | |
| std::ostream & | G3D::operator<< (std::ostream &os, const NetAddress &) |
| static void | G3D::logSocketInfo (const SOCKET &sock) |
| static int | G3D::selectOneReadSocket (const SOCKET &sock) |
| static bool | G3D::readWaiting (const SOCKET &sock) |
| static int | G3D::selectOneWriteSocket (const SOCKET &sock) |
| const char * | G3D::errnoToString () |
| static void | G3D::increaseBufferSize (SOCKET sock) |
Morgan McGuire, morga[email protected].brown.edu 2002-11-22 2006-02-24
1.8.8