void spell_gen_nightmare_vine::spell_gen_nightmare_vine_SpellScript::HandleScript |
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SpellEffIndex |
effIndex | ) |
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inlineprivate |
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
bool roll_chance_i(int chance)
Definition: Random.h:53
Definition: spell_generic.cpp:2069
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_gen_nightmare_vine::spell_gen_nightmare_vine_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
void HandleScript(SpellEffIndex effIndex)
Definition: spell_generic.cpp:2089
Definition: SharedDefines.h:1087
bool spell_gen_nightmare_vine::spell_gen_nightmare_vine_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_generic.cpp:2069
The documentation for this class was generated from the following file: