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ResetNotifier Struct Reference

Public Member Functions

template<class T >
void resetNotify (GridRefManager< T > &m)
 
template<class T >
void Visit (GridRefManager< T > &)
 
void Visit (CreatureMapType &m)
 
void Visit (PlayerMapType &m)
 

Member Function Documentation

template<class T >
void ResetNotifier::resetNotify ( GridRefManager< T > &  m)
inline
786  {
787  for (typename GridRefManager<T>::iterator iter=m.begin(); iter != m.end(); ++iter)
788  iter->GetSource()->ResetAllNotifies();
789  }
Definition: GridReference.h:25
iterator begin()
Definition: GridRefManager.h:36
iterator end()
Definition: GridRefManager.h:37

+ Here is the call graph for this function:

template<class T >
void ResetNotifier::Visit ( GridRefManager< T > &  )
inline
790 { }
void ResetNotifier::Visit ( CreatureMapType m)
inline
791 { resetNotify<Creature>(m);}
void ResetNotifier::Visit ( PlayerMapType m)
inline
792 { resetNotify<Player>(m);}

The documentation for this struct was generated from the following file: