#include <MovementPackets.h>
WorldPackets::Movement::MoveSetCollisionHeight::MoveSetCollisionHeight |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1238
Implements WorldPackets::Packet.
float Scale
Definition: MovementPackets.h:375
float Height
Definition: MovementPackets.h:380
uint32 MountDisplayID
Definition: MovementPackets.h:377
UpdateCollisionHeightReason Reason
Definition: MovementPackets.h:378
ObjectGuid MoverGUID
Definition: MovementPackets.h:376
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 SequenceIndex
Definition: MovementPackets.h:379
uint32_t uint32
Definition: g3dmath.h:168
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
float WorldPackets::Movement::MoveSetCollisionHeight::Height = 1.0f |
uint32 WorldPackets::Movement::MoveSetCollisionHeight::MountDisplayID = 0 |
ObjectGuid WorldPackets::Movement::MoveSetCollisionHeight::MoverGUID |
float WorldPackets::Movement::MoveSetCollisionHeight::Scale = 1.0f |
uint32 WorldPackets::Movement::MoveSetCollisionHeight::SequenceIndex = 0 |
The documentation for this class was generated from the following files: