#include <SpellPackets.h>
WorldPackets::Spells::ConvertRune::ConvertRune |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:929
Implements WorldPackets::Packet.
uint8 Rune
Definition: SpellPackets.h:810
WorldPacket _worldPacket
Definition: Packet.h:43
uint8 Index
Definition: SpellPackets.h:809
uint8_t uint8
Definition: g3dmath.h:164
uint8 WorldPackets::Spells::ConvertRune::Index = 0 |
uint8 WorldPackets::Spells::ConvertRune::Rune = 0 |
The documentation for this class was generated from the following files: