void spell_xt002_gravity_bomb_damage::spell_xt002_gravity_bomb_damage_SpellScript::HandleScript |
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SpellEffIndex |
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virtual void SetData(uint32, uint32)
Definition: UnitAI.h:140
UnitAI * GetAI()
Definition: Unit.h:1331
Definition: boss_xt002.cpp:150
Unit * GetCaster()
Definition: SpellScript.cpp:394
int32 GetHitDamage()
Definition: SpellScript.cpp:507
int32_t int32
Definition: g3dmath.h:167
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_xt002_gravity_bomb_damage::spell_xt002_gravity_bomb_damage_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleScript(SpellEffIndex)
Definition: boss_xt002.cpp:887
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1012
The documentation for this class was generated from the following file: