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spell_beesbees::spell_beesbees_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_beesbees_SpellScript)
 
void HandleScriptEffect (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
Unit * GetCaster ()
 
Unit * GetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
SpellEffectInfo const * GetEffectInfo (SpellEffIndex) const
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObject * GetExplTargetWorldObject ()
 
Unit * GetExplTargetUnit ()
 
GameObject * GetExplTargetGObj ()
 
Item * GetExplTargetItem ()
 
Unit * GetHitUnit ()
 
Creature * GetHitCreature ()
 
Player * GetHitPlayer ()
 
Item * GetHitItem ()
 
GameObject * GetHitGObj ()
 
WorldLocation * GetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
Spell * GetSpell ()
 
Aura * GetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo const * GetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
Item * GetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandler > BeforeCast
 
HookList< CastHandler > OnCast
 
HookList< CastHandler > AfterCast
 
HookList< CheckCastHandler > OnCheckCast
 
HookList< EffectHandler > OnEffectLaunch
 
HookList< EffectHandler > OnEffectLaunchTarget
 
HookList< EffectHandler > OnEffectHit
 
HookList< EffectHandler > OnEffectHitTarget
 
HookList< EffectHandler > OnEffectSuccessfulDispel
 
HookList< HitHandler > BeforeHit
 
HookList< HitHandler > OnHit
 
HookList< HitHandler > AfterHit
 
HookList
< ObjectAreaTargetSelectHandler > 
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler > 
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler > 
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_beesbees::spell_beesbees_SpellScript::HandleScriptEffect ( SpellEffIndex  )
inlineprivate
191  {
192  if (Creature* honey = GetCaster()->ToCreature())
193  {
194  if (Player* player = GetHitPlayer())
195  {
196  honey->AI()->Talk(BOSS_EMOTE_BEES, player);
197  honey->CastSpell(player, SPELL_BEES_BEES);
198  honey->DespawnOrUnsummon();
199  }
200  }
201  }
Definition: zone_felwood.cpp:179
Player * GetHitPlayer()
Definition: SpellScript.cpp:464
Definition: Creature.h:467
Definition: zone_felwood.cpp:178
Unit * GetCaster()
Definition: SpellScript.cpp:394

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spell_beesbees::spell_beesbees_SpellScript::PrepareSpellScript ( spell_beesbees_SpellScript  )
private
void spell_beesbees::spell_beesbees_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

204  {
206  }
Definition: SharedDefines.h:28
void HandleScriptEffect(SpellEffIndex)
Definition: zone_felwood.cpp:190
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087

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The documentation for this class was generated from the following file: