#include <SpellPackets.h>
WorldPackets::Spells::CastFailed::CastFailed |
( |
OpcodeServer |
opcode | ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Implements WorldPackets::Packet.
uint8 CastID
Definition: SpellPackets.h:433
int32 FailedArg2
Definition: SpellPackets.h:431
WorldPacket _worldPacket
Definition: Packet.h:43
int32 SpellID
Definition: SpellPackets.h:432
int32 FailedArg1
Definition: SpellPackets.h:430
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
int32 Reason
Definition: SpellPackets.h:429
uint8 WorldPackets::Spells::CastFailed::CastID = 0 |
int32 WorldPackets::Spells::CastFailed::FailedArg1 = -1 |
int32 WorldPackets::Spells::CastFailed::FailedArg2 = -1 |
int32 WorldPackets::Spells::CastFailed::Reason = 0 |
int32 WorldPackets::Spells::CastFailed::SpellID = 0 |
The documentation for this class was generated from the following files: