573 player->PlayerTalkClass->ClearMenus();
582 player->CLOSE_GOSSIP_MENU();
Definition: old_hillsbrad.h:27
Definition: old_hillsbrad.cpp:555
Definition: ScriptedGossip.h:71
Definition: old_hillsbrad.h:31
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
virtual uint32 GetData(uint32) const
Definition: ZoneScript.h:51
Definition: Creature.h:467
#define ENSURE_AI(a, b)
Definition: ScriptedCreature.h:29
virtual ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:93
Definition: InstanceScript.h:59
virtual void SetData(uint32, uint32)
Definition: ZoneScript.h:52
#define GOSSIP_ITEM_EPOCH2
Definition: old_hillsbrad.cpp:559
Definition: culling_of_stratholme.h:30
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: ScriptedGossip.h:73
ObjectGuid const & GetGUID() const
Definition: Object.h:105
Definition: old_hillsbrad.cpp:275
Definition: GossipDef.h:59
Definition: InstanceScript.h:141
bool IsEmpty() const
Definition: ObjectGuid.h:242
Definition: old_hillsbrad.cpp:163
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346