#include <BattlegroundPackets.h>
WorldPackets::Battleground::BattlegroundPlayerJoined::BattlegroundPlayerJoined |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:788
WorldPacket const * WorldPackets::Battleground::BattlegroundPlayerJoined::Write |
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overridevirtual |
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid Guid
Definition: BattlegroundPackets.h:370
ObjectGuid WorldPackets::Battleground::BattlegroundPlayerJoined::Guid |
The documentation for this class was generated from the following files: