#include <SpellPackets.h>
WorldPackets::Spells::NotifyMissileTrajectoryCollision::NotifyMissileTrajectoryCollision |
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Definition: Opcodes.h:1309
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
WorldPacket const * WorldPackets::Spells::NotifyMissileTrajectoryCollision::Write |
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Implements WorldPackets::Packet.
G3D::Vector3 CollisionPos
Definition: SpellPackets.h:851
ObjectGuid Caster
Definition: SpellPackets.h:849
uint8 CastID
Definition: SpellPackets.h:850
WorldPacket _worldPacket
Definition: Packet.h:43
uint8_t uint8
Definition: g3dmath.h:164
ObjectGuid WorldPackets::Spells::NotifyMissileTrajectoryCollision::Caster |
uint8 WorldPackets::Spells::NotifyMissileTrajectoryCollision::CastID = 0 |
G3D::Vector3 WorldPackets::Spells::NotifyMissileTrajectoryCollision::CollisionPos |
The documentation for this class was generated from the following files: