#include <CharacterPackets.h>
WorldPackets::Character::InitialSetup::InitialSetup |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1121
Implements WorldPackets::Packet.
int32 ServerRegionID
Definition: CharacterPackets.h:527
uint8 ServerExpansionLevel
Definition: CharacterPackets.h:525
uint8 ServerExpansionTier
Definition: CharacterPackets.h:524
WorldPacket _worldPacket
Definition: Packet.h:43
time_t RaidOrigin
Definition: CharacterPackets.h:526
uint8_t uint8
Definition: g3dmath.h:164
int32_t int32
Definition: g3dmath.h:167
uint32_t uint32
Definition: g3dmath.h:168
time_t WorldPackets::Character::InitialSetup::RaidOrigin = time_t(1135753200) |
uint8 WorldPackets::Character::InitialSetup::ServerExpansionLevel = 0 |
uint8 WorldPackets::Character::InitialSetup::ServerExpansionTier = 0 |
int32 WorldPackets::Character::InitialSetup::ServerRegionID = 3 |
The documentation for this class was generated from the following files: