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gamePCH.h
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1 //add here most rarely modified headers to speed up debug build compilation
2 
3 #include "Common.h"
4 #include "MapManager.h"
5 #include "Log.h"
6 #include "ObjectAccessor.h"
7 #include "ObjectDefines.h"
8 #include "Opcodes.h"
9 #include "SharedDefines.h"
10 #include "ObjectMgr.h"
11 #include "Packets/AllPackets.h"