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TC_GAME_API WorldObject * | ObjectAccessor::GetWorldObject (WorldObject const &, ObjectGuid const &) |
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TC_GAME_API Object * | ObjectAccessor::GetObjectByTypeMask (WorldObject const &, ObjectGuid const &, uint32 typemask) |
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TC_GAME_API Corpse * | ObjectAccessor::GetCorpse (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API GameObject * | ObjectAccessor::GetGameObject (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API Transport * | ObjectAccessor::GetTransport (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API DynamicObject * | ObjectAccessor::GetDynamicObject (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API AreaTrigger * | ObjectAccessor::GetAreaTrigger (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API Unit * | ObjectAccessor::GetUnit (WorldObject const &, ObjectGuid const &guid) |
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TC_GAME_API Creature * | ObjectAccessor::GetCreature (WorldObject const &u, ObjectGuid const &guid) |
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TC_GAME_API Pet * | ObjectAccessor::GetPet (WorldObject const &, ObjectGuid const &guid) |
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TC_GAME_API Player * | ObjectAccessor::GetPlayer (Map const *, ObjectGuid const &guid) |
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TC_GAME_API Player * | ObjectAccessor::GetPlayer (WorldObject const &, ObjectGuid const &guid) |
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TC_GAME_API Creature * | ObjectAccessor::GetCreatureOrPetOrVehicle (WorldObject const &, ObjectGuid const &) |
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TC_GAME_API Player * | ObjectAccessor::FindPlayer (ObjectGuid const &) |
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TC_GAME_API Player * | ObjectAccessor::FindPlayerByName (std::string const &name) |
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TC_GAME_API Player * | ObjectAccessor::FindConnectedPlayer (ObjectGuid const &) |
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TC_GAME_API Player * | ObjectAccessor::FindConnectedPlayerByName (std::string const &name) |
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TC_GAME_API HashMapHolder
< Player >::MapType const & | ObjectAccessor::GetPlayers () |
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template<class T > |
void | ObjectAccessor::AddObject (T *object) |
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template<class T > |
void | ObjectAccessor::RemoveObject (T *object) |
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TC_GAME_API void | ObjectAccessor::SaveAllPlayers () |
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