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boss_mr_smite.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "deadmines.h"
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Classes

class  boss_mr_smite
 
struct  boss_mr_smite::boss_mr_smiteAI
 

Enumerations

enum  Spels {
  SPELL_TRASH = 3391, SPELL_SMITE_STOMP = 6432, SPELL_SMITE_SLAM = 6435, SPELL_NIMBLE_REFLEXES = 6264,
  EQUIP_SWORD = 5191, EQUIP_MACE = 7230, SAY_AGGRO = 0
}
 

Functions

void AddSC_boss_mr_smite ()
 

Enumeration Type Documentation

enum Spels
Enumerator
SPELL_TRASH 
SPELL_SMITE_STOMP 
SPELL_SMITE_SLAM 
SPELL_NIMBLE_REFLEXES 
EQUIP_SWORD 
EQUIP_MACE 
SAY_AGGRO 
29 {
30  SPELL_TRASH = 3391,
31  SPELL_SMITE_STOMP = 6432,
32  SPELL_SMITE_SLAM = 6435,
33  SPELL_NIMBLE_REFLEXES = 6264,
34 
35  EQUIP_SWORD = 5191,
36  EQUIP_MACE = 7230,
37 
38  SAY_AGGRO = 0,
39 };
Definition: boss_mr_smite.cpp:33
Definition: boss_mr_smite.cpp:38
Definition: boss_mr_smite.cpp:31
Definition: boss_mr_smite.cpp:35
Definition: boss_mr_smite.cpp:32
Definition: boss_mr_smite.cpp:36
Definition: boss_mr_smite.cpp:30

Function Documentation

void AddSC_boss_mr_smite ( )
186 {
187  new boss_mr_smite();
188 }
Definition: boss_mr_smite.cpp:41

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