18 #ifndef __BATTLEGROUNDRV_H
19 #define __BATTLEGROUNDRV_H
Definition: BattlegroundRV.h:55
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BattlegroundRVGameObjects
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uint32 _timer
Definition: BattlegroundRV.h:110
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BattlegroundRVObjectTypes
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void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) override
Definition: BattlegroundRV.cpp:103
Definition: BattlegroundRV.h:59
uint32_t uint32
Definition: Define.h:150
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Definition: WorldStatePackets.h:27
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void StartingEventOpenDoors() override
Definition: BattlegroundRV.cpp:67
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void HandleAreaTrigger(Player *source, uint32 trigger, bool entered) override
Definition: BattlegroundRV.cpp:84
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uint32 _state
Definition: BattlegroundRV.h:111
BattlegroundRVData
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void PostUpdateImpl(uint32 diff) override
Post-update hook.
Definition: BattlegroundRV.cpp:34
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void TogglePillarCollision()
Definition: BattlegroundRV.cpp:146
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bool _pillarCollision
Definition: BattlegroundRV.h:112
BattlegroundRV()
Definition: BattlegroundRV.cpp:25
Definition: BattlegroundRV.h:86
bool SetupBattleground() override
Definition: BattlegroundRV.cpp:109