43 bool isInLineOfSight(
float x1,
float y1,
float z1,
float x2,
float y2,
44 float z2,
uint32 phasemask)
const;
51 float pModifyDist)
const;
53 float getHeight(
float x,
float y,
float z,
float maxSearchDist,
uint32 phasemask)
const;
DynTreeImpl * impl
Definition: DynamicTree.h:36
Definition: DynamicTree.h:34
static bool contains(const unsigned char *a, const unsigned char an, const unsigned char v)
Definition: RecastLayers.cpp:55
Definition: DynamicTree.cpp:63
G3D::int16 z
Definition: Vector3int16.h:46
uint32_t uint32
Definition: Define.h:150
G3D::int16 y
Definition: Vector2int16.h:38
#define TC_COMMON_API
Definition: Define.h:116
Definition: GameObjectModel.h:50
G3D::int16 x
Definition: Vector2int16.h:37
static unsigned short getHeight(const float fx, const float fy, const float fz, const float, const float ics, const float ch, const rcHeightPatch &hp)
Definition: RecastMeshDetail.cpp:203