at_blackrock_stadium::at_blackrock_stadium |
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AreaTriggerScript(const char *name)
Definition: ScriptMgr.cpp:1598
Reimplemented from AreaTriggerScript.
551 if (player && player->IsAlive())
Definition: blackrock_spire.h:82
Definition: blackrock_spire.h:66
Definition: blackrock_spire.h:84
Definition: Creature.h:467
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2443
virtual void SetData(uint32, uint32)
Definition: ZoneScript.h:52
Definition: InstanceScript.h:141
The documentation for this class was generated from the following file: