#include <GuildPackets.h>
WorldPackets::Guild::GuildSetGuildMaster::GuildSetGuildMaster |
( |
WorldPacket && |
packet | ) |
|
|
inline |
Definition: Opcodes.h:342
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Guild::GuildSetGuildMaster::Read |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
uint32 ReadBits(int32 bits)
Definition: ByteBuffer.h:204
WorldPacket _worldPacket
Definition: Packet.h:43
std::string ReadString(uint32 length)
Definition: ByteBuffer.h:524
uint32_t uint32
Definition: Define.h:150
std::string NewMasterName
Definition: GuildPackets.h:961
std::string WorldPackets::Guild::GuildSetGuildMaster::NewMasterName |
The documentation for this class was generated from the following files: