void spell_the_lich_king_jump_remove_aura::spell_the_lich_king_jump_SpellScript::HandleScript |
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SpellEffIndex |
effIndex | ) |
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inlineprivate |
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
void RemoveAurasDueToSpell(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, uint32 reqEffMask=0, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:3586
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
uint32_t uint32
Definition: g3dmath.h:168
void spell_the_lich_king_jump_remove_aura::spell_the_lich_king_jump_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleScript(SpellEffIndex effIndex)
Definition: boss_the_lich_king.cpp:3109
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087
The documentation for this class was generated from the following file: