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boss_akilzon.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulaman.h"
+ Include dependency graph for boss_akilzon.cpp:

Classes

class  boss_akilzon
 
struct  boss_akilzon::boss_akilzonAI
 

Enumerations

enum  Says {
  EMOTE_DEATH = 0, EMOTE_FRENZY = 0, SAY_BLACKHAND_1 = 0, SAY_BLACKHAND_2 = 1,
  EMOTE_BLACKHAND_DISMOUNT = 2, SAY_NEFARIUS_0 = 0, SAY_NEFARIUS_1 = 1, SAY_NEFARIUS_2 = 2,
  SAY_NEFARIUS_3 = 3, SAY_NEFARIUS_4 = 4, SAY_NEFARIUS_5 = 5, SAY_NEFARIUS_6 = 6,
  SAY_NEFARIUS_7 = 7, SAY_NEFARIUS_8 = 8, SAY_NEFARIUS_9 = 9, SAY_SUMMON = 0,
  SAY_AGGRO = 1, SAY_CHAOS_SPELL = 9, SAY_SUCCESS = 10, SAY_FAILURE = 11,
  SAY_GAMESBEGIN_1 = 12, SAY_GAMESBEGIN_2 = 13, SAY_RANDOM = 0, SAY_RAISE_SKELETONS = 1,
  SAY_SLAY = 2, SAY_DEATH = 3, SAY_MAGE = 4, SAY_WARRIOR = 5,
  SAY_DRUID = 6, SAY_PRIEST = 7, SAY_PALADIN = 8, SAY_SHAMAN = 9,
  SAY_WARLOCK = 10, SAY_HUNTER = 11, SAY_ROGUE = 12, SAY_DEATH_KNIGHT = 13,
  SAY_LINE1 = 0, SAY_LINE2 = 1, SAY_LINE3 = 2, SAY_HALFLIFE = 3,
  SAY_KILLTARGET = 4, EMOTE_SUMMON = 0, YELL_AGGRO = 1, YELL_FLY_PHASE = 2,
  YELL_LAND_PHASE = 3, EMOTE_BREATH = 4, SAY_DOROTHEE_DEATH = 0, SAY_DOROTHEE_SUMMON = 1,
  SAY_DOROTHEE_TITO_DEATH = 2, SAY_DOROTHEE_AGGRO = 3, SAY_ROAR_AGGRO = 0, SAY_ROAR_DEATH = 1,
  SAY_ROAR_SLAY = 2, SAY_STRAWMAN_AGGRO = 0, SAY_STRAWMAN_DEATH = 1, SAY_STRAWMAN_SLAY = 2,
  SAY_TINHEAD_AGGRO = 0, SAY_TINHEAD_DEATH = 1, SAY_TINHEAD_SLAY = 2, EMOTE_RUST = 3,
  SAY_CRONE_AGGRO = 0, SAY_CRONE_DEATH = 1, SAY_CRONE_SLAY = 2, SAY_AGGRO = 0,
  SAY_PHOENIX = 1, SAY_FLAMESTRIKE = 2, SAY_GRAVITY_LAPSE = 3, SAY_TIRED = 4,
  SAY_RECAST_GRAVITY = 5, SAY_DEATH = 6, SAY_AGGRO = 0, SAY_ENERGY = 1,
  SAY_EMPOWERED = 2, SAY_KILL = 3, SAY_DEATH = 4, EMOTE_CRYSTAL = 5,
  SAY_LOST_HEAD = 0, SAY_PLAYER_DEATH = 1, SAY_ENTRANCE = 0, SAY_REJOINED = 1,
  SAY_CONFLAGRATION = 2, SAY_SPROUTING_PUMPKINS = 3, SAY_DEATH = 4, SAY_AGGRO = 0,
  SAY_WHIRLWIND = 1, SAY_ENRAGE = 2, SAY_KILL = 3, EMOTE_ENRAGE = 4,
  SAY_AGGRO = 0, SAY_HEALTH1 = 1, SAY_HEALTH2 = 2, SAY_KILL = 3,
  SAY_TRIGGER_VORREL = 0, SAY_MO_AGGRO = 0, SAY_MO_KILL = 1, SAY_MO_RESURRECTED = 2,
  SAY_WH_INTRO = 0, SAY_WH_KILL = 1, SAY_WH_RESURRECT = 2, YELL_SUMMONED = 0,
  EMOTE_SUMMONED = 0, SAY_BARON_RUN_START = 0, SAY_BARON_RUN_BOSS_KILL = 1, SAY_BARON_RUN_FAIL = 2,
  SAY_EVENT_RAMSTEIN = 3, SAY_EVENT_BARON = 4, SAY_KILL = 0, SAY_SPAWN = 0,
  SAY_AGGRO = 0, SAY_SUMMON_GUARDIANS = 1, SAY_SUMMON_VAULT_WALKERS = 2, SAY_KILL = 3,
  SAY_AGGRO = 0, SAY_PLAYER_KILL = 1, EMOTE_ELECTRICAL_STORM = 2, SAY_SUMMON_EAGLE = 3,
  SAY_SUMMON_BIRDS = 4, SAY_BERSERK = 5, SAY_DEATH = 6, SAY_INTRO = 0,
  SAY_AGGRO = 1, SAY_PLAYER_KILL = 2, SAY_FIRE_BREATH = 3, SAY_TRANSFORMS_BEAR = 4,
  SAY_TRANSFORMS_EAGLE = 5, SAY_TRANSFORMS_LYNX = 6, SAY_TRANSFORMS_DRAGONHAWK = 7, SAY_ABSORBS_BEAR_SPIRIT = 8,
  SAY_ABSORBS_EAGLE_SPIRIT = 9, SAY_ABSORBS_LYNX_SPIRIT = 10, SAY_ABSORBS_DRAGONHAWK_SPIRIT = 11, SAY_DEATH = 12,
  SAY_AGGRO = 0, SAY_PLAYER_KILL = 1, SAY_MELEE = 2, SAY_SPLIT = 3,
  SAY_COMBINE = 4, SAY_DEATH = 5, SAY_AGGRO = 0, SAY_PLAYER_KILL = 1,
  SAY_SPIRIT_BOLTS = 2, SAY_SIPHON_SOUL = 3, SAY_PET_DEATH = 4, SAY_DEATH = 5,
  SAY_AGGRO = 0, SAY_PLAYER_KILL = 1, SAY_SUMMON_HATCHER = 2, SAY_FIRE_BOMB = 3,
  SAY_HATCH_ALL_EGGS = 4, EMOTE_FRENZY = 5, SAY_DEATH = 6, SAY_WAVE_1 = 0,
  SAY_WAVE_2 = 1, SAY_WAVE_3 = 2, SAY_WAVE_4 = 3, SAY_AGGRO = 4,
  SAY_PLAYER_KILL = 5, SAY_SURGE = 6, EMOTE_SURGE = 7, EMOTE_BEAR = 8,
  SAY_BEAR = 9, SAY_TROLL = 10, SAY_DEATH = 11, SAY_INTRO_1 = 0,
  SAY_INTRO_2 = 1, SAY_INTRO_3 = 2, SAY_INTRO_4 = 3, SAY_INTRO_FAIL = 4,
  SAY_HEXLOR_INTRO = 0, SAY_PHASE101 = 0, SAY_PHASE103 = 1, SAY_PHASE104 = 2,
  SAY_PHASE106 = 3, SAY_PHASE108 = 4, SAY_PHASE110 = 5, SAY_PHASE112 = 6,
  SAY_PHASE114 = 7, SAY_PHASE116 = 8, SAY_PHASE118 = 9, SAY_PHASE201 = 10,
  SAY_PHASE203 = 11, SAY_PHASE205 = 12, SAY_PHASE208 = 13, SAY_PHASE209 = 14,
  SAY_PHASE210 = 15, SAY_PHASE301 = 16, SAY_PHASE303 = 17, SAY_PHASE304 = 18,
  SAY_PHASE306 = 19, SAY_PHASE307 = 20, SAY_PHASE308 = 21, SAY_PHASE309 = 22,
  SAY_PHASE310 = 23, SAY_PHASE311 = 24, SAY_PHASE312 = 25, SAY_PHASE313 = 26,
  SAY_PHASE315 = 27, SAY_PHASE401 = 28, SAY_PHASE402 = 29, SAY_PHASE403 = 30,
  SAY_PHASE404 = 31, SAY_PHASE405 = 32, SAY_PHASE406 = 33, SAY_PHASE407 = 34,
  SAY_PHASE501 = 35, SAY_PHASE502 = 36, SAY_PHASE503 = 37, SAY_PHASE504 = 38,
  SAY_PHASE206 = 0, SAY_PHASE207 = 1, SAY_PHASE314 = 0, SAY_PHASE102 = 0,
  SAY_PHASE105 = 1, SAY_PHASE107 = 2, SAY_PHASE109 = 3, SAY_PHASE111 = 4,
  SAY_PHASE115 = 5, SAY_PHASE113 = 0, SAY_PHASE117 = 1, SAY_PHASE202 = 0,
  SAY_PHASE204 = 0, SAY_PHASE302 = 0, SAY_PHASE305 = 1, SAY_QUEST_START = 0,
  SAY_ENTER_OWL_THICKET = 1, SAY_REACH_TORCH = 2, SAY_AFTER_TORCH = 3, SAY_REACH_ALTAR_1 = 4,
  SAY_REACH_ALTAR_2 = 5, SAY_RANSHALLA_ALTAR_1 = 6, SAY_RANSHALLA_ALTAR_2 = 7, SAY_PRIESTESS_ALTAR_3 = 8,
  SAY_PRIESTESS_ALTAR_4 = 9, SAY_RANSHALLA_ALTAR_5 = 10, SAY_RANSHALLA_ALTAR_6 = 11, SAY_PRIESTESS_ALTAR_7 = 12,
  SAY_PRIESTESS_ALTAR_8 = 13, SAY_PRIESTESS_ALTAR_9 = 14, SAY_PRIESTESS_ALTAR_10 = 15, SAY_PRIESTESS_ALTAR_11 = 16,
  SAY_PRIESTESS_ALTAR_12 = 17, SAY_PRIESTESS_ALTAR_13 = 18, SAY_PRIESTESS_ALTAR_14 = 19, SAY_VOICE_ALTAR_15 = 20,
  SAY_PRIESTESS_ALTAR_16 = 21, SAY_PRIESTESS_ALTAR_17 = 22, SAY_PRIESTESS_ALTAR_18 = 23, SAY_PRIESTESS_ALTAR_19 = 24,
  SAY_PRIESTESS_ALTAR_20 = 25, SAY_PRIESTESS_ALTAR_21 = 26, SAY_RANSHALLA_END_1 = 27, SAY_RANSHALLA_END_2 = 28,
  EMOTE_CHANT_SPELL = 29, SAY_SANCT_INVADE = 0, SAY_WARD = 1, SAY_KILL = 2,
  SAY_AGGRO = 0, SAY_SLAY = 1, SAY_DEATH = 2, SAY_TRANSFORM = 3,
  SAY_QUAKE = 4, EMOTE_BEGIN_TRANSFORM = 5, EMOTE_TRANSFORMED = 6, EMOTE_ACTIVATE_ALTAR = 7,
  SAY_SPAWN = 0, SAY_AGGRO = 1, SAY_ENRAGE = 2, SAY_KILL = 3,
  SAY_DEATH = 4, SAY_SHIELD = 5, SAY_AGGRO = 0, SAY_AZURE = 1,
  SAY_AZURE_EMOTE = 2, SAY_DEATH = 3, SAY_VAROS = 0, SAY_UROM = 1,
  SAY_BELGARISTRASZ = 0, SAY_DRAKES_TAKEOFF = 0, WHISPER_DRAKES_WELCOME = 1, WHISPER_DRAKES_ABILITIES = 2,
  WHISPER_DRAKES_SPECIAL = 3, WHISPER_DRAKES_LOWHEALTH = 4, WHISPER_GPS_10_CONSTRUCTS = 5, WHISPER_GPS_1_CONSTRUCT = 6,
  WHISPER_GPS_VAROS = 7, WHISPER_GPS_UROM = 8, WHISPER_GPS_EREGOS = 9, WHISPER_GPS_END = 10,
  SAY_INTRO = 0, SAY_GROUND_PHASE = 1, SAY_AGGRO_2 = 2, SAY_AGGRO_1 = 0,
  SAY_AGGRO_3 = 1, SAY_TURRETS = 2, EMOTE_HARPOON = 0, EMOTE_PERMA = 0,
  EMOTE_BREATH = 1, SAY_SUMMON_BROOD = 0, SAY_SPELL_BOMB = 1, SAY_SUMMON = 0,
  SAY_AGGRO = 1, SAY_SLAY = 2, SAY_DEATH = 3, SAY_INTRO = 0,
  SAY_AGGRO = 1, SAY_SLAY = 2, SAY_DEATH = 3, EMOTE_ARCANE_EXPLOSION = 4,
  SAY_BROKEN_FREE_0 = 0, SAY_BROKEN_FREE_1 = 1, SAY_BROKEN_FREE_2 = 2, SAY_AGGRO = 0,
  SAY_SUMMON = 1, SAY_CURSE = 2, SAY_KILL_1 = 3, SAY_DIE = 4,
  SAY_WIPE = 5, SAY_INTRO = 0, SAY_WIPE = 0, SAY_AGGRO = 1,
  SAY_KILL = 2, SAY_DIE = 3, EMOTE = 0, SAY_TAUNT = 0,
  SAY_HEAL = 1, SAY_SURGE = 2, SAY_AGGRO = 3, SAY_KILL = 4,
  SAY_DIE = 5, SAY_INTRO = 0, SAY_PEON_ATTACKED = 1, SAY_PEON_DIES = 2,
  SAY_TAUNT = 3, SAY_AGGRO = 4, SAY_SLAY = 5, SAY_DIE = 6,
  SAY_AGGRO = 0, SAY_SLAY = 1, SAY_DEATH = 2, SAY_CALL_EXECUTIONER_A = 3,
  SAY_CALL_EXECUTIONER_H = 4, SAY_INTRO = 0, SAY_AGGRO = 1, SAY_KILL = 2,
  SAY_MIND = 3, SAY_FEAR = 4, SAY_IMAGE = 5, SAY_DEATH = 6,
  SAY_AGGRO = 0, SAY_KILL = 1, SAY_ARCANE_RESONANCE = 2, SAY_ARCANE_DEVASTATION = 3,
  EMOTE_SUMMON = 4, SAY_SUMMON = 5, SAY_DEATH = 6, SAY_AGGRO = 0,
  SAY_KILL = 1, SAY_TREE = 2, SAY_SUMMON = 3, SAY_DEATH = 4,
  SAY_OOC_RANDOM = 5, SAY_AGGRO = 0, SAY_20_PERCENT_HP = 1, SAY_KILL = 2,
  SAY_CAST_SACRIFICE = 3, SAY_50_PERCENT_HP = 4, SAY_CAST_HELLFIRE = 5, SAY_DEATH = 6,
  EMOTE_ENRAGE = 7, SAY_AGGRO = 0, SAY_SLAY = 1, SAY_SUMMON = 2,
  SAY_DEATH = 3, SAY_AGGRO = 0, SAY_HAMMER = 1, SAY_SLAY = 2,
  SAY_DEATH = 3, EMOTE_HAMMER = 4, SAY_AGGRO = 0, SAY_SUMMON = 1,
  SAY_DRAGONS_BREATH = 2, SAY_SLAY = 3, SAY_DEATH = 4, SAY_AGGRO = 0,
  SAY_DOMINATION = 1, SAY_SUMMON = 2, SAY_ENRAGE = 3, SAY_SLAY = 4,
  SAY_DEATH = 5
}
 

Functions

void AddSC_boss_akilzon ()
 

Enumeration Type Documentation

enum Says
Enumerator
EMOTE_DEATH 
EMOTE_FRENZY 
SAY_BLACKHAND_1 
SAY_BLACKHAND_2 
EMOTE_BLACKHAND_DISMOUNT 
SAY_NEFARIUS_0 
SAY_NEFARIUS_1 
SAY_NEFARIUS_2 
SAY_NEFARIUS_3 
SAY_NEFARIUS_4 
SAY_NEFARIUS_5 
SAY_NEFARIUS_6 
SAY_NEFARIUS_7 
SAY_NEFARIUS_8 
SAY_NEFARIUS_9 
SAY_SUMMON 
SAY_AGGRO 
SAY_CHAOS_SPELL 
SAY_SUCCESS 
SAY_FAILURE 
SAY_GAMESBEGIN_1 
SAY_GAMESBEGIN_2 
SAY_RANDOM 
SAY_RAISE_SKELETONS 
SAY_SLAY 
SAY_DEATH 
SAY_MAGE 
SAY_WARRIOR 
SAY_DRUID 
SAY_PRIEST 
SAY_PALADIN 
SAY_SHAMAN 
SAY_WARLOCK 
SAY_HUNTER 
SAY_ROGUE 
SAY_DEATH_KNIGHT 
SAY_LINE1 
SAY_LINE2 
SAY_LINE3 
SAY_HALFLIFE 
SAY_KILLTARGET 
EMOTE_SUMMON 
YELL_AGGRO 
YELL_FLY_PHASE 
YELL_LAND_PHASE 
EMOTE_BREATH 
SAY_DOROTHEE_DEATH 
SAY_DOROTHEE_SUMMON 
SAY_DOROTHEE_TITO_DEATH 
SAY_DOROTHEE_AGGRO 
SAY_ROAR_AGGRO 
SAY_ROAR_DEATH 
SAY_ROAR_SLAY 
SAY_STRAWMAN_AGGRO 
SAY_STRAWMAN_DEATH 
SAY_STRAWMAN_SLAY 
SAY_TINHEAD_AGGRO 
SAY_TINHEAD_DEATH 
SAY_TINHEAD_SLAY 
EMOTE_RUST 
SAY_CRONE_AGGRO 
SAY_CRONE_DEATH 
SAY_CRONE_SLAY 
SAY_AGGRO 
SAY_PHOENIX 
SAY_FLAMESTRIKE 
SAY_GRAVITY_LAPSE 
SAY_TIRED 
SAY_RECAST_GRAVITY 
SAY_DEATH 
SAY_AGGRO 
SAY_ENERGY 
SAY_EMPOWERED 
SAY_KILL 
SAY_DEATH 
EMOTE_CRYSTAL 
SAY_LOST_HEAD 
SAY_PLAYER_DEATH 
SAY_ENTRANCE 
SAY_REJOINED 
SAY_CONFLAGRATION 
SAY_SPROUTING_PUMPKINS 
SAY_DEATH 
SAY_AGGRO 
SAY_WHIRLWIND 
SAY_ENRAGE 
SAY_KILL 
EMOTE_ENRAGE 
SAY_AGGRO 
SAY_HEALTH1 
SAY_HEALTH2 
SAY_KILL 
SAY_TRIGGER_VORREL 
SAY_MO_AGGRO 
SAY_MO_KILL 
SAY_MO_RESURRECTED 
SAY_WH_INTRO 
SAY_WH_KILL 
SAY_WH_RESURRECT 
YELL_SUMMONED 
EMOTE_SUMMONED 
SAY_BARON_RUN_START 
SAY_BARON_RUN_BOSS_KILL 
SAY_BARON_RUN_FAIL 
SAY_EVENT_RAMSTEIN 
SAY_EVENT_BARON 
SAY_KILL 
SAY_SPAWN 
SAY_AGGRO 
SAY_SUMMON_GUARDIANS 
SAY_SUMMON_VAULT_WALKERS 
SAY_KILL 
SAY_AGGRO 
SAY_PLAYER_KILL 
EMOTE_ELECTRICAL_STORM 
SAY_SUMMON_EAGLE 
SAY_SUMMON_BIRDS 
SAY_BERSERK 
SAY_DEATH 
SAY_INTRO 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_FIRE_BREATH 
SAY_TRANSFORMS_BEAR 
SAY_TRANSFORMS_EAGLE 
SAY_TRANSFORMS_LYNX 
SAY_TRANSFORMS_DRAGONHAWK 
SAY_ABSORBS_BEAR_SPIRIT 
SAY_ABSORBS_EAGLE_SPIRIT 
SAY_ABSORBS_LYNX_SPIRIT 
SAY_ABSORBS_DRAGONHAWK_SPIRIT 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_MELEE 
SAY_SPLIT 
SAY_COMBINE 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SPIRIT_BOLTS 
SAY_SIPHON_SOUL 
SAY_PET_DEATH 
SAY_DEATH 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SUMMON_HATCHER 
SAY_FIRE_BOMB 
SAY_HATCH_ALL_EGGS 
EMOTE_FRENZY 
SAY_DEATH 
SAY_WAVE_1 
SAY_WAVE_2 
SAY_WAVE_3 
SAY_WAVE_4 
SAY_AGGRO 
SAY_PLAYER_KILL 
SAY_SURGE 
EMOTE_SURGE 
EMOTE_BEAR 
SAY_BEAR 
SAY_TROLL 
SAY_DEATH 
SAY_INTRO_1 
SAY_INTRO_2 
SAY_INTRO_3 
SAY_INTRO_4 
SAY_INTRO_FAIL 
SAY_HEXLOR_INTRO 
SAY_PHASE101 
SAY_PHASE103 
SAY_PHASE104 
SAY_PHASE106 
SAY_PHASE108 
SAY_PHASE110 
SAY_PHASE112 
SAY_PHASE114 
SAY_PHASE116 
SAY_PHASE118 
SAY_PHASE201 
SAY_PHASE203 
SAY_PHASE205 
SAY_PHASE208 
SAY_PHASE209 
SAY_PHASE210 
SAY_PHASE301 
SAY_PHASE303 
SAY_PHASE304 
SAY_PHASE306 
SAY_PHASE307 
SAY_PHASE308 
SAY_PHASE309 
SAY_PHASE310 
SAY_PHASE311 
SAY_PHASE312 
SAY_PHASE313 
SAY_PHASE315 
SAY_PHASE401 
SAY_PHASE402 
SAY_PHASE403 
SAY_PHASE404 
SAY_PHASE405 
SAY_PHASE406 
SAY_PHASE407 
SAY_PHASE501 
SAY_PHASE502 
SAY_PHASE503 
SAY_PHASE504 
SAY_PHASE206 
SAY_PHASE207 
SAY_PHASE314 
SAY_PHASE102 
SAY_PHASE105 
SAY_PHASE107 
SAY_PHASE109 
SAY_PHASE111 
SAY_PHASE115 
SAY_PHASE113 
SAY_PHASE117 
SAY_PHASE202 
SAY_PHASE204 
SAY_PHASE302 
SAY_PHASE305 
SAY_QUEST_START 
SAY_ENTER_OWL_THICKET 
SAY_REACH_TORCH 
SAY_AFTER_TORCH 
SAY_REACH_ALTAR_1 
SAY_REACH_ALTAR_2 
SAY_RANSHALLA_ALTAR_1 
SAY_RANSHALLA_ALTAR_2 
SAY_PRIESTESS_ALTAR_3 
SAY_PRIESTESS_ALTAR_4 
SAY_RANSHALLA_ALTAR_5 
SAY_RANSHALLA_ALTAR_6 
SAY_PRIESTESS_ALTAR_7 
SAY_PRIESTESS_ALTAR_8 
SAY_PRIESTESS_ALTAR_9 
SAY_PRIESTESS_ALTAR_10 
SAY_PRIESTESS_ALTAR_11 
SAY_PRIESTESS_ALTAR_12 
SAY_PRIESTESS_ALTAR_13 
SAY_PRIESTESS_ALTAR_14 
SAY_VOICE_ALTAR_15 
SAY_PRIESTESS_ALTAR_16 
SAY_PRIESTESS_ALTAR_17 
SAY_PRIESTESS_ALTAR_18 
SAY_PRIESTESS_ALTAR_19 
SAY_PRIESTESS_ALTAR_20 
SAY_PRIESTESS_ALTAR_21 
SAY_RANSHALLA_END_1 
SAY_RANSHALLA_END_2 
EMOTE_CHANT_SPELL 
SAY_SANCT_INVADE 
SAY_WARD 
SAY_KILL 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_TRANSFORM 
SAY_QUAKE 
EMOTE_BEGIN_TRANSFORM 
EMOTE_TRANSFORMED 
EMOTE_ACTIVATE_ALTAR 
SAY_SPAWN 
SAY_AGGRO 
SAY_ENRAGE 
SAY_KILL 
SAY_DEATH 
SAY_SHIELD 
SAY_AGGRO 
SAY_AZURE 
SAY_AZURE_EMOTE 
SAY_DEATH 
SAY_VAROS 
SAY_UROM 
SAY_BELGARISTRASZ 
SAY_DRAKES_TAKEOFF 
WHISPER_DRAKES_WELCOME 
WHISPER_DRAKES_ABILITIES 
WHISPER_DRAKES_SPECIAL 
WHISPER_DRAKES_LOWHEALTH 
WHISPER_GPS_10_CONSTRUCTS 
WHISPER_GPS_1_CONSTRUCT 
WHISPER_GPS_VAROS 
WHISPER_GPS_UROM 
WHISPER_GPS_EREGOS 
WHISPER_GPS_END 
SAY_INTRO 
SAY_GROUND_PHASE 
SAY_AGGRO_2 
SAY_AGGRO_1 
SAY_AGGRO_3 
SAY_TURRETS 
EMOTE_HARPOON 
EMOTE_PERMA 
EMOTE_BREATH 
SAY_SUMMON_BROOD 
SAY_SPELL_BOMB 
SAY_SUMMON 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_INTRO 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
EMOTE_ARCANE_EXPLOSION 
SAY_BROKEN_FREE_0 
SAY_BROKEN_FREE_1 
SAY_BROKEN_FREE_2 
SAY_AGGRO 
SAY_SUMMON 
SAY_CURSE 
SAY_KILL_1 
SAY_DIE 
SAY_WIPE 
SAY_INTRO 
SAY_WIPE 
SAY_AGGRO 
SAY_KILL 
SAY_DIE 
EMOTE 
SAY_TAUNT 
SAY_HEAL 
SAY_SURGE 
SAY_AGGRO 
SAY_KILL 
SAY_DIE 
SAY_INTRO 
SAY_PEON_ATTACKED 
SAY_PEON_DIES 
SAY_TAUNT 
SAY_AGGRO 
SAY_SLAY 
SAY_DIE 
SAY_AGGRO 
SAY_SLAY 
SAY_DEATH 
SAY_CALL_EXECUTIONER_A 
SAY_CALL_EXECUTIONER_H 
SAY_INTRO 
SAY_AGGRO 
SAY_KILL 
SAY_MIND 
SAY_FEAR 
SAY_IMAGE 
SAY_DEATH 
SAY_AGGRO 
SAY_KILL 
SAY_ARCANE_RESONANCE 
SAY_ARCANE_DEVASTATION 
EMOTE_SUMMON 
SAY_SUMMON 
SAY_DEATH 
SAY_AGGRO 
SAY_KILL 
SAY_TREE 
SAY_SUMMON 
SAY_DEATH 
SAY_OOC_RANDOM 
SAY_AGGRO 
SAY_20_PERCENT_HP 
SAY_KILL 
SAY_CAST_SACRIFICE 
SAY_50_PERCENT_HP 
SAY_CAST_HELLFIRE 
SAY_DEATH 
EMOTE_ENRAGE 
SAY_AGGRO 
SAY_SLAY 
SAY_SUMMON 
SAY_DEATH 
SAY_AGGRO 
SAY_HAMMER 
SAY_SLAY 
SAY_DEATH 
EMOTE_HAMMER 
SAY_AGGRO 
SAY_SUMMON 
SAY_DRAGONS_BREATH 
SAY_SLAY 
SAY_DEATH 
SAY_AGGRO 
SAY_DOMINATION 
SAY_SUMMON 
SAY_ENRAGE 
SAY_SLAY 
SAY_DEATH 
23 {
24  SAY_AGGRO = 0,
25  SAY_PLAYER_KILL = 1,
27  SAY_SUMMON_EAGLE = 3,
28  SAY_SUMMON_BIRDS = 4,
29  SAY_BERSERK = 5,
30  SAY_DEATH = 6
31 };
Definition: boss_akilzon.cpp:25
Definition: boss_akilzon.cpp:30
Definition: boss_akilzon.cpp:24
Definition: boss_akilzon.cpp:28
Definition: boss_akilzon.cpp:26
Definition: boss_akilzon.cpp:27
Definition: boss_akilzon.cpp:29

Function Documentation

void AddSC_boss_akilzon ( )
96 {
97  new boss_akilzon();
98 }
Definition: boss_akilzon.cpp:33

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