#include <QueryPackets.h>
| WorldPackets::Query::QueryGameObject::QueryGameObject |
( |
WorldPacket && |
packet | ) |
|
|
inline |
Definition: Opcodes.h:518
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
| void WorldPackets::Query::QueryGameObject::Read |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
ObjectGuid Guid
Definition: QueryPackets.h:223
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 GameObjectID
Definition: QueryPackets.h:224
| uint32 WorldPackets::Query::QueryGameObject::GameObjectID = 0 |
| ObjectGuid WorldPackets::Query::QueryGameObject::Guid |
The documentation for this class was generated from the following files: