void spell_warr_lambs_to_the_slaughter::spell_warr_lambs_to_the_slaughter_AuraScript::OnProc |
( |
AuraEffect const * |
, |
|
|
ProcEventInfo & |
eventInfo |
|
) |
| |
|
inlineprivate |
321 aur->SetDuration(aur->GetSpellInfo()->GetMaxDuration(),
true);
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint32 reqEffMask=0) const
Definition: Unit.cpp:4151
Unit * GetTarget() const
Definition: SpellScript.cpp:1151
Unit * GetProcTarget() const
Definition: Unit.h:993
Definition: spell_warrior.cpp:48
Definition: SpellAuras.h:116
void spell_warr_lambs_to_the_slaughter::spell_warr_lambs_to_the_slaughter_AuraScript::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
void OnProc(AuraEffect const *, ProcEventInfo &eventInfo)
Definition: spell_warrior.cpp:318
Definition: SpellAuraDefines.h:102
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
bool spell_warr_lambs_to_the_slaughter::spell_warr_lambs_to_the_slaughter_AuraScript::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_warrior.cpp:46
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: spell_warrior.cpp:48
The documentation for this class was generated from the following file: