238 if (
Player* member = itr->GetSource())
240 if (member->IsAtGroupRewardDistance(
_victim))
uint32 _xp
Definition: KillRewarder.h:52
Player * _killer
Definition: KillRewarder.h:45
uint8 _maxLevel
Definition: KillRewarder.h:54
bool _isBattleGround
Definition: KillRewarder.h:55
float _groupRate
Definition: KillRewarder.h:48
bool isRaidGroup() const
Definition: Group.cpp:2509
Unit * _victim
Definition: KillRewarder.h:46
Definition: DBCEnums.h:260
void _InitXP(Player *player)
Definition: KillRewarder.cpp:118
Player * _maxNotGrayMember
Definition: KillRewarder.h:49
bool _isPvP
Definition: KillRewarder.h:56
GroupReference * GetFirstMember()
Definition: Group.h:295
void _RewardPlayer(Player *player, bool isDungeon)
Definition: KillRewarder.cpp:184
GroupReference * next()
Definition: GroupReference.h:37
uint32 _count
Definition: KillRewarder.h:50
DBCStorage< MapEntry > sMapStore(Mapfmt)
Group * _group
Definition: KillRewarder.h:47
float xp_in_group_rate(uint32 count, bool isRaid)
Definition: Formulas.h:194
Definition: GroupReference.h:27