#include <CombatLogPackets.h>
WorldPackets::CombatLog::SpellDamageShield::SpellDamageShield |
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Definition: Opcodes.h:1531
CombatLogServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: CombatLogPackets.h:32
Implements WorldPackets::Packet.
int32 TotalDamage
Definition: CombatLogPackets.h:314
int32 OverKill
Definition: CombatLogPackets.h:315
ByteBuffer & WriteLogData()
Definition: CombatLogPackets.h:73
int32 SchoolMask
Definition: CombatLogPackets.h:316
void WriteLogDataBit()
Definition: CombatLogPackets.h:48
WorldPacket _worldPacket
Definition: Packet.h:43
ObjectGuid Defender
Definition: CombatLogPackets.h:312
int32 LogAbsorbed
Definition: CombatLogPackets.h:317
void FlushBits()
Definition: CombatLogPackets.h:54
ObjectGuid Attacker
Definition: CombatLogPackets.h:311
int32_t int32
Definition: g3dmath.h:167
int32 SpellID
Definition: CombatLogPackets.h:313
ObjectGuid WorldPackets::CombatLog::SpellDamageShield::Attacker |
ObjectGuid WorldPackets::CombatLog::SpellDamageShield::Defender |
int32 WorldPackets::CombatLog::SpellDamageShield::LogAbsorbed = 0 |
int32 WorldPackets::CombatLog::SpellDamageShield::OverKill = 0 |
int32 WorldPackets::CombatLog::SpellDamageShield::SchoolMask = 0 |
int32 WorldPackets::CombatLog::SpellDamageShield::SpellID = 0 |
int32 WorldPackets::CombatLog::SpellDamageShield::TotalDamage = 0 |
The documentation for this class was generated from the following files: