| spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::spell_igb_check_for_players_SpellScript |
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uint32 _playerCount
Definition: boss_icecrown_gunship_battle.cpp:2415
| void spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::CountTargets |
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std::list< WorldObject * > & |
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uint32 _playerCount
Definition: boss_icecrown_gunship_battle.cpp:2415
| bool spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::Load |
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Reimplemented from _SpellScript.
Definition: ObjectGuid.h:32
TypeID GetTypeId() const
Definition: Object.h:113
Unit * GetCaster()
Definition: SpellScript.cpp:394
| void spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::Register |
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Implements _SpellScript.
Definition: SharedDefines.h:1881
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:310
void CountTargets(std::list< WorldObject * > &targets)
Definition: boss_icecrown_gunship_battle.cpp:2391
Definition: SharedDefines.h:28
#define SpellCastFn(F)
Definition: SpellScript.h:283
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:311
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< CastHandler > AfterCast
Definition: SpellScript.h:282
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
void TeleportPlayer(SpellEffIndex)
Definition: boss_icecrown_gunship_battle.cpp:2402
Definition: SharedDefines.h:1013
void TriggerWipe()
Definition: boss_icecrown_gunship_battle.cpp:2396
| void spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::TeleportPlayer |
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SpellEffIndex |
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inlineprivate |
Definition: boss_icecrown_gunship_battle.cpp:115
Will ignore most target checks (mostly DBC target checks)
Definition: Unit.h:479
Unit * GetCaster()
Definition: SpellScript.cpp:394
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
| void spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::TriggerWipe |
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arena_t NULL
Definition: jemalloc_internal.h:624
CreatureAI * AI() const
Definition: Creature.h:525
virtual void JustDied(Unit *)
Definition: CreatureAI.h:117
Unit * GetCaster()
Definition: SpellScript.cpp:394
Creature * ToCreature()
Definition: Object.h:194
uint32 _playerCount
Definition: boss_icecrown_gunship_battle.cpp:2415
| uint32 spell_igb_check_for_players::spell_igb_check_for_players_SpellScript::_playerCount |
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The documentation for this class was generated from the following file: