93 for (
auto& virtualRealm :
SuccessInfo->VirtualRealms)
122 for (
auto& templateClass : templat.Classes)
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
uint16_t uint16
Definition: g3dmath.h:166
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
Optional< AuthWaitInfo > WaitInfo
contains the queue wait information in case the account is in the login queue.
Definition: AuthenticationPackets.h:130
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
uint32 Result
the result of the authentication process, possible values are BattlenetRpcErrorCode ...
Definition: AuthenticationPackets.h:131
uint8_t uint8
Definition: g3dmath.h:164
uint32_t uint32
Definition: g3dmath.h:168
Optional< AuthSuccessInfo > SuccessInfo
contains the packet data in case that it has account information (It is never set when WaitInfo is se...
Definition: AuthenticationPackets.h:129
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198